Nintendo’s Newest Console Reviewed
March 19, 2017
Nintendo has been synonymous with the classics throughout the company’s history, and while they are known around the world for their groundbreaking games, their consoles are always met with mixed opinions. Nintendo’s niche in the video game industry is innovation, doing something completely radical from their competitors, whether it’s a financial success or not, and their latest console is no exception.
The Nintendo Switch is the first ever hybrid between a portable and home console, with a variety of ways to play with the addition of the Joycons. The Joycons can either be used for portable play, a standard controller, or two separate motion-sensor controllers. While an abundance of different ways to play is unique, I just saw myself using the standard controller most of the time. Even though the portable option looks unorthodox, it is actually surprisingly comfortable, displays the game at TV quality, and has impressive audio. My only gripe with this mode is the stand on the back of the screen, which feels incredibly flimsy.
At the moment, the console only has 3 games, with The Legend of Zelda: Breathe of The Wild being a critically acclaimed masterpiece, and the only game on The Switch worth picking up. This brings me to the cons of The Switch: it’s lack of content thus far and the impending future. Currently, there are no other features other than games on The Switch, and its future releases for the next year are scarce and far apart. I have also heard from other Switch owners about the pairing issues between the Joycons, which could be fixed with a simple update, but that has yet to be announced.
Overall, The Switch offers brand new innovation that has never been seen, but it’s technological issues, lack of content, and future releases should make anyone who is interested consider purchasing one only after enough entertainment is provided, unless you really want play Breath of The Wild, which is already enough of a reason to purchase a Switch.